Birmingham, UNKNOWN : Packt Publishing, 2017
Table of Contents:
“…-- A function can receive some input -- A function can be pure -- A function can return something -- A look at functions in Swift -- Making our own function -- Summary -- Chapter 7: Toy Bin -- Collection types -- Array -- Dictionary -- Optionals -- Summary -- Chapter 8: Smarter Toy Bin -- Buttercup -- Learning the for-in loop -- Conditionals -- Learning for-loops and if-statements -- Append method -- Find the buttercup -- Summary -- Chapter 9: Making Some Friends -- OOP -- Modeling real-world objects -- Modeling a mug -- Modeling a person -- Our first class -- Instance properties -- Instance methods -- Making objects interact with each other -- Adding more classes to the mix -- Summary -- Chapter 10: Pokémon Battle -- Pokémon type -- Initializer syntax -- Functions and types -- Charizard versus
pikachu -- Hug function -- Summary -- Chapter 11: Simon Says -- GUI -- Laying out a view.…”
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