Fundamentals of Puzzle and Casual Game Design

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of design...

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Bibliographic Details
Main Author: Adams, Ernest (Author)
Corporate Author: Safari, an O’Reilly Media Company
Format: Electronic eBook
Language:English
Published: New Riders, 2014.
Edition:1st edition.
Subjects:
Online Access:Full text (Wentworth users only)
Full text (Wentworth users only)

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Call Number: Safari